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4th NoteEdit

4thnote

4th notes are represented by a red arrow. These are the most common in the game since they represent whole beats. They're the numbers in 1 & 2 & 3 & 4 &.

8th NoteEdit

8thnote

8th notes (2x faster than 4th notes) are represented by blue arrows and are almost as equally as common as 4th notes. They're the &s in 1 & 2 & 3 & 4 &.

12th NoteEdit

12thnote

12th notes (1.5x faster than 8th notes) are represented by purple arrows. These types of notes are commonly used in polyrhythms and are used to create 12 beats instead of 8 in one measure (4/4 time signature).

16th NoteEdit

16thnote

16th notes (2x faster than 8th notes) are represented by yellow arrows and are very commonly used in streams and jumpstreams. They're the e, a in 1 e & a 2 e & a 3 e & a 4 e & a.

24th NoteEdit

24thnote

24th notes (2x faster than 12th notes) are represented by pink arrows. They provide the same function as 12th arrows, only two times faster (24 beats per measure in 4/4 time signature).

32nd NoteEdit

32ndnote

32nd notes (2x faster than 16th notes) are represented by red-orange arrows. These aren't very common and can make for some very nasty patterns in the game. They're the .s in 1.e.&.a.2.e.&.a.3.e.&.a.4.e.&.a.

48th NoteEdit

48thnote

48th notes (2x faster than 24th notes) are represented by turquoise arrows. The main application of these are being grace notes. If not used as a grace note, 48th notes can be very fast (48 beats per measure in 4/4 time signature).

64th NoteEdit

64thnote

64th notes (2x faster than 32nd notes) are represented by green arrows. These are mainly used as grace notes as well, but if not used as a grace note, 64th notes can be brutally fast. They're the 's in 1'.'e'.'&'.'a'.'2'.'e'.'&'.'a'.'3'.'e'.'&'.'a'.'4' .'e'.'&'.'a'.'.

192nd NoteEdit

192ndnote

192nd notes (4x faster than 48th notes) are represented by white arrows. The primary purpose of 192nd notes are for voice-stepping and grace notes. Some step artists use 192nd notes as a technique to make their stepfile look more colorful (e.g. Counting Snow), but for the most part they're the same thing as the note they're the closest to.